By Steve Giddins
Steve Giddins has selected 50 supremely instructive video games - a few previous, a few new, and together with many who few readers can have noticeable ahead of. He has annotated those video games intimately from a latest viewpoint, explaining the necessary classes that may be learnt from them, whereas warding off the dangerous dogma that characterised many older works of this kind. themes contain: Attacking the King, Defence, Piece energy, and Endgame topics. every one online game is by way of a recap of the most classes to be realized. Giddins writes in a hugely obtainable down-to-earth sort that appeals to membership avid gamers looking to enhance their realizing of sensible chess. His wisdom of Russian-language chess literature has enabled him to discover many fantastic examples that experience no longer seemed in past western literature.
“Steve Giddins is gaining a name as a chess writer customarily as a result transparent demeanour within which he provides his ideas and this e-book is one other landmark in his oeuvre.” - invoice Frost, www.chessdevon.co.uk
Steve Giddins is a FIDE grasp from England who performs frequently in foreign occasions and has often contributed to the British Chess journal. He has received a name as a author who offers priceless, no-nonsense recommendation on issues of actual functional value. this can be his 3rd publication for Gambit.
“...an educational gem of a ebook that could most likely support nearly any participant increase yet can be specially worthwhile to newbies and intermediate a result of distinct annotation and the intensity of the reason. ... hugely recommended!” - invoice Whited, www.chesscountry.com
“Highly urged for 1200-2000 gamers looking for a online game assortment, in particular those that wish to enhance their knowing in middlegame pawn-structures. Giddins attempted to replace Chernev’s so much Instructive Chess video games yet he outdid his teacher.” - chessbug.com
“Giddins has written one other first-class publication ... it's a instructing textual content that makes use of 50 very well-selected entire video games - no longer the standard suspects - to demonstrate several types of positions from beginning to endgame. Giddins offers descriptions of key rules of the video games, counsel for the way to play them, and what to appear out for. back, the book’s effectiveness is predicated upon its very transparent and easy-to-digest presentation. I reviewed this booklet at size on considered one of my radio exhibits and will hugely suggest it for average-strength players.” - IM John Watson, The Week in Chess
“Really stable books are really worthy greater than their weight in gold! That’s my feeling approximately masterpieces equivalent to Steve Giddins’s 2006 Gambit gem, 50 crucial Chess classes. the entire principles within the wonderful choice of video games chosen and annotated through Giddins have been defined so lucidly that, even now, greater than a yr after I first learn the ebook, the hugely instructive recommendations are nonetheless taking part in a really lively function in my very own chess considering. for example, i used to be particularly inspired via White’s skilful dealing with of the long-range bishop-pair within the conflict Gulko-Kremenietsky (Moscow, 1983), which used to be the penultimate conflict in Steve Giddins’s selected duels. certainly, that individual come across made this sort of deep influence on me that each one the details fast got here again to my relief while i wished their advice in an endgame state of affairs that arose very lately in Motwani-D.Floor, Dutch League 2007.” - GM Paul Motwani, The Scotsman
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Extra info for 50 Essential Chess Lessons
50 Essential Chess Lessons by Steve Giddins